Creativity, Inc. is a behind-the-scenes look at how Pixar built and sustained a culture of creativity while producing groundbreaking films. Ed Catmull, Pixar’s co-founder, shares hard-earned lessons on leading creative teams, building trust, and protecting the messy process of innovation. Whether you're leading a design team or crafting product strategy, this book offers a playbook for creating a safe, resilient environment where creative ideas can grow.
“Give a good idea to a mediocre team, and they will screw it up. Give a mediocre idea to a great team, and they will either fix it or throw it away and come up with something better.”
“Early on, all ideas are ugly. They are vague, unformed, and incomplete. They need time and trust to evolve.”
“You are not your idea, and if you identify too closely with your ideas, you will take offense when they are challenged.”
“Failure isn’t a necessary evil. In fact, it isn’t evil at all. It is a necessary consequence of doing something new.”